Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
211 views
in Technique[技术] by (71.8m points)

ios - How to use the default iOS7 UIAnimation curve

iOS7 animations don't behave the same way as in iOS6. They appear to use a different bezier curve. Where iOS6 uses a kind of "easeInOutSine" curve, iOS7 is more of the "easeInOutExpo" kind. (http://matthewlein.com/ceaser/)

Is there a way to use that curve? I want to sync my animations when the keyboard opens/closes.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Here's how I do it (at least when the keyboard is about to be shown)

- (void)keyboardWillShow:(NSNotification *)notification {
    NSDictionary *keyboardAnimationDetail = [notification userInfo];
    UIViewAnimationCurve animationCurve = [keyboardAnimationDetail[UIKeyboardAnimationCurveUserInfoKey] integerValue];
    CGFloat duration = [keyboardAnimationDetail[UIKeyboardAnimationDurationUserInfoKey] floatValue];

    [UIView animateWithDuration:duration delay:0.0 options:(animationCurve << 16) animations:^{
        // Set the new properties to be animated here
    } completion:nil];
}

You get the animation curve from the keyboard notification as usual and translate it to an animation option by bit-shifting it.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...