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android - Is it possible to chop a bitmap to small pieces without loading the entire thing into memory?

I'm working on an image processing application for Android that recognizes music notation from pictures taken of music sheets.

I tried to load the entire image into a Bitmap using the BitmapFactory.decodeFile(imgPath) method, but because my phone doesn't have enough memory I get a "VM heap size" error. To work around this, I'd like to chop the full image into smaller pieces, but I'm not sure how to do that.

I also saw that it was possible to reduce the memory size of the Bitmap by using the inSampleSize property of the BitmapFactory.Option class, but if I do that I won't get the high resolution image I need for the music notation recognition process.

Is there anyway to handle this without going to NDK?

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Android 2.3.3 has a new API called android.graphics.BitmapRegionDecoder that lets you do exactly what you want.

You would for instance do the following:

BitmapRegionDecoder decoder = BitmapRegionDecoder.newInstance(myStream, false);
Bitmap region = decoder.decodeRegion(new Rect(10, 10, 50, 50), null);

Easy :)


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