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winforms - Run code on UI thread without control object present

I currently trying to write a component where some parts of it should run on the UI thread (explanation would be to long). So the easiest way would be to pass a control to it, and use InvokeRequired/Invoke on it. But I don't think that it is a good design to pass a control reference to a "data/background"-component, so I'm searching for a way to run code on the UI thread without the need of having a control available. Something like Application.Dispatcher.Invoke in WPF...

any ideas, thx Martin

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There's a better, more abstract way to do this that works on both WinForms and WPF:

System.Threading.SynchronizationContext.Current.Post(theMethod, state);

This works because WindowsForms installs a WindowsFormsSynchronizationContext object as the current sync context. WPF does something similar, installing it's own specialized synchronization context (DispatcherSynchronizationContext).

.Post corresponds to control.BeginInvoke, and .Send corresponds to control.Invoke.


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