Using default cocos2d-swift app I'm receiving the error EXC_BAD_ACCESS on my iPad Mini 2 at the line:
BOOL rb_status = [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer];
But if I try to launch the app without debug all works fine. If I use debug on any virtual device I receive no error too.
Why it doesn't work? How to remove this error?
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