You can Hook on to Shell to receive messages by using RegisterWindowMessage and RegisterShellHookWindow API functions.
You will need the following Interop imports:
public static class Interop
{
public enum ShellEvents : int
{
HSHELL_WINDOWCREATED = 1,
HSHELL_WINDOWDESTROYED = 2,
HSHELL_ACTIVATESHELLWINDOW = 3,
HSHELL_WINDOWACTIVATED = 4,
HSHELL_GETMINRECT = 5,
HSHELL_REDRAW = 6,
HSHELL_TASKMAN = 7,
HSHELL_LANGUAGE = 8,
HSHELL_ACCESSIBILITYSTATE = 11,
HSHELL_APPCOMMAND = 12
}
[DllImport("user32.dll", EntryPoint = "RegisterWindowMessageA", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
public static extern int RegisterWindowMessage(string lpString);
[DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
public static extern int DeregisterShellHookWindow(IntPtr hWnd);
[DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
public static extern int RegisterShellHookWindow(IntPtr hWnd);
[DllImport("user32", EntryPoint = "GetWindowTextA", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
public static extern int GetWindowText(IntPtr hwnd, System.Text.StringBuilder lpString, int cch);
[DllImport("user32", EntryPoint = "GetWindowTextLengthA", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
public static extern int GetWindowTextLength(IntPtr hwnd);
}
To be able to hook on to the shell, you'll need a class that inherits from Form and overrides the WndProc function. You can make this Form to have an Event that will be raised when a Window change its state.
public class SystemProcessHookForm : Form
{
private readonly int msgNotify;
public delegate void EventHandler(object sender, string data);
public event EventHandler WindowEvent;
protected virtual void OnWindowEvent(string data)
{
var handler = WindowEvent;
if (handler != null)
{
handler(this, data);
}
}
public SystemProcessHookForm()
{
// Hook on to the shell
msgNotify = Interop.RegisterWindowMessage("SHELLHOOK");
Interop.RegisterShellHookWindow(this.Handle);
}
protected override void WndProc(ref Message m)
{
if (m.Msg == msgNotify)
{
// Receive shell messages
switch ((Interop.ShellEvents)m.WParam.ToInt32())
{
case Interop.ShellEvents.HSHELL_WINDOWCREATED:
case Interop.ShellEvents.HSHELL_WINDOWDESTROYED:
case Interop.ShellEvents.HSHELL_WINDOWACTIVATED:
string wName = GetWindowName(m.LParam);
var action = (Interop.ShellEvents)m.WParam.ToInt32();
OnWindowEvent(string.Format("{0} - {1}: {2}", action, m.LParam, wName));
break;
}
}
base.WndProc(ref m);
}
private string GetWindowName(IntPtr hwnd)
{
StringBuilder sb = new StringBuilder();
int longi = Interop.GetWindowTextLength(hwnd) + 1;
sb.Capacity = longi;
Interop.GetWindowText(hwnd, sb, sb.Capacity);
return sb.ToString();
}
protected override void Dispose(bool disposing)
{
try { Interop.DeregisterShellHookWindow(this.Handle); }
catch { }
base.Dispose(disposing);
}
}
And then, in your Main function of your application, you can have for example:
static void Main(string[] args)
{
var f = new SystemProcessHookForm();
f.WindowEvent += (sender, data) => Console.WriteLine(data);
while (true)
{
Application.DoEvents();
}
}
Output sample: