When you create a socket with socket()
, it has only a type and a protocol family. The ideal is to bind()
it to a local address:port too.
The error you mentioned normally happens when the last connection to the same host:port didn't have a graceful shutdown (FIN/ACK FIN/ACK). In these cases, the socket stays in TIME_WAIT
state for a certain period of time (OS dependent, but adjustable).
What happens then is when you try to connect()
to the same host and same port, it uses the default socket's name/address/port/etc, but this combination is already in use by your zombie socket. To avoid this, you can change the local address:port used to establish the connection by calling bind()
after the socket creation, providing the sockaddr
struct filled with your local address and a random port.
int main() {
int ret, fd;
struct sockaddr_in sa_dst;
struct sockaddr_in sa_loc;
char buffer[1024] = "GET / HTTP/1.1
Host: www.google.com
";
fd = socket(AF_INET, SOCK_STREAM, 0);
// Local
memset(&sa_loc, 0, sizeof(struct sockaddr_in));
sa_loc.sin_family = AF_INET;
sa_loc.sin_port = htons(LOCAL_RANDOM_PORT);
sa_loc.sin_addr.s_addr = inet_addr(LOCAL_IP_ADDRESS);
ret = bind(fd, (struct sockaddr *)&sa_loc, sizeof(struct sockaddr));
assert(ret != -1);
// Remote
memset(&sa_dst, 0, sizeof(struct sockaddr_in));
sa_dst.sin_family = AF_INET;
sa_dst.sin_port = htons(80);
sa_dst.sin_addr.s_addr = inet_addr("64.233.163.104"); // google :)
ret = connect(fd, (struct sockaddr *)&sa_dst, sizeof(struct sockaddr));
assert(ret != -1);
send(fd, buffer, strlen(buffer), 0);
recv(fd, buffer, sizeof(buffer), 0);
printf("%s
", buffer);
}
UPDATE: As using a specific local port is a requirement, consider setting SO_LINGER
with l_onoff=1
and l_linger=0
so your socket won't block upon close
/closesocket
, it will just ignore queued data and (hopefully) close the fd. As a last resort you can adjust the TIME_WAIT
delay by changing the value of this registry key (highly discouraged!):
HKLMSYSTEMCurrentControlSetServicesTcpipParametersTcpTimedWaitDelay
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