others have pointed out a few things that are wrong with your code. I would like to add that you would not add 20 bits to the current breakpoint (or 20 bytes like add rbx, 20
actually does), you would simply add 5 bytes.
Also, your first syscall argument will not be in rbx, it will be in rdi. The 64-bit syscall ABI uses different system call numbers, different registers, and a different instruction (syscall
instead of int 0x80
) than the 32-bit ABI (which is still available in 64-bit processes). See also the x86 tag wiki for more ABI links.
Here's how your code should look:
push rbp
mov rbp, rsp
;; sys_brk(0)
mov rax, 12 ; 12 is SYS_brk (/usr/include/asm/unistd_64.h)
mov rdi, 0 ; rdi for first syscall arg in the 64-bit ABI, not rbx
syscall ; syscall, not int 0x80, for the 64-bit ABI
mov qword [brk_firstLocation], rax
;; sys_brk(old_break + 5)
lea rdi, [rax + 5] ; add 5 bytes to the break point
mov rax, 12
syscall ; set the new breakpoint
At this point you can use brk_firstLocation as a pointer to whatever 5 byte struct you want to store on the heap. Here's how you would put values in that memory space:
mov rdi, [brk_firstLocation] ; load the pointer from memory, if you didn't already have it in a register
mov byte [rdi], 'A' ; a char in the first byte
mov [rdi+1], ecx ; a 32-bit value in the last 4 bytes.
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