I'm using GLFW 3.0 on Mac OS X 10.8, graphic card is Intel HD Graphics 5000
And my OpenGL API version is 2.1, aquired by
glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
Compiling options:
g++ ... -framework OpenGL -framework Cocoa -framework IOKit ...
Headers:
#include <GLFW/glfw3.h>
#include <GL/glu.h>
The version is always 2.1, unlike the reported 3.2. My OS has been upgraded to 10.9, and OpenGL version is still 2.1.
It still cannot compile GLSL 3.3, while Apple says it supports 4.1. How do I access higher versions of the library?
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…