How can I convert "any" (or the most used) character encoding to UTF-8?
ICU (International Components for Unicode) is the solution here. It is generally considered to be the last say in Unicode support. Even Boost.Locale and Boost.Regex use it when it comes to Unicode. See my comment on Dory Zidon's answer as to why I recommend using ICU directly, instead of wrappers (like Boost).
You create a converter for a given encoding...
#include <ucnv.h>
UConverter * converter;
UErrorCode err = U_ZERO_ERROR;
converter = ucnv_open( "8859-1", &err );
if ( U_SUCCESS( error ) )
{
// ...
ucnv_close( converter );
}
...and then use the UnicodeString class as appripriate.
I think wchar_t does not work because it is 2 bytes long.
The size of wchar_t
is implementation-defined. AFAICR, Windows is 2 byte (UCS-2 / UTF-16, depending on Windows version), Linux is 4 byte (UTF-32). In any case, since the standard doesn't define Unicode semantics for wchar_t
, using it is non-portable guesswork. Don't guess, use ICU.
Are there functions like isspace(), isalnum(), strlen(), tolower() for such UTF-8-strings?
Not in their UTF-8 encoding, but you don't use that internally anyway. UTF-8 is good for external representation, but internally UTF-16 or UTF-32 are the better choice. The abovementioned functions do exist for Unicode code points (i.e., UChar32); ref. uchar.h.
Please note: I do not do any output(like std::cout) in C++. Just filtering out the words and send them to the server.
Check BreakIterator.
Edit: I forgot to say, that the program has to be portable: Windows, Linux, ...
In case I haven't said it already, do use ICU, and save yourself tons of trouble. Even if it might seem a bit heavyweight at first glance, it is the best implementation out there, it is extremely portable (using it on Windows, Linux, and AIX myself), and you will use it again and again and again in projects to come, so time invested in learning its API is not wasted.