Xcode 8 will automatically recognize any images you’ve got in an Asset Catalog and offer them up as a suggestion inside of a UIImage initializer.
So basically what you need to do is just the following (as you have done in your question, but there must be something else that′s disturbing it):
let i = voiture // image name
And then just use i
when you want to set an image.
Under the hood it’s creating code that looks like this: #imageLiteral(resourceName: "voiture.png")
. But inline in the source editor, you’ll just see the file name of the image. The #imageLiteral
syntax is only recognised on Swift 3 or later.
Here is a demonstration video link where I do this and here is a link to a sample project that I created.
Note that you need to click on the instellisense suggestion so that you see a thumbnail of the image in the code and then the image name.
Update 1
This functionality remains in Xcode Version 9.0 beta 6 (9M214v)
Update 2
Xcode 11.2.1, this is not appearing anymore.
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