I'm trying to create then retrieve an array of CLLocationCoordinate2D objects, but for some reason the array is always empty.
I have:
NSMutableArray *currentlyDisplayedTowers;
CLLocationCoordinate2D new_coordinate = { currentTowerLocation.latitude, currentTowerLocation.longitude };
[currentlyDisplayedTowers addObject:[NSData dataWithBytes:&new_coordinate length:sizeof(new_coordinate)] ];
I've also tried this for adding the data:
[currentlyDisplayedTowers addObject:[NSValue value:&new_coordinate withObjCType:@encode(struct CLLocationCoordinate2D)] ];
And either way, the [currentlyDisplayedTowers count] always returns zero. Any ideas what might be going wrong?
Thanks!
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