Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
742 views
in Technique[技术] by (71.8m points)

c# - How to download image and save it in local storage using Xamarin-Forms.?

I want to download an image and store it in specific folder in local storage.

I am using this to download image:

var imageData = await AzureStorage.GetFileAsync(ContainerType.Image, uploadedFilename);
var img = ImageSource.FromStream(() => new MemoryStream(imageData));
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Create a FileService interface

in your Shared Code, create a new Interface, for instance, called IFileService.cs

 public interface IFileService
 {
      void SavePicture(string name, Stream data, string location="temp");
 }

Implementation Android

In your android project, create a new class called "Fileservice.cs".

Make sure it derives from your interface created before and decorate it with the dependency information:

[assembly: Dependency(typeof(FileService))]
namespace MyApp.Droid
{
    public class FileService : IFileService
    {
        public void SavePicture(string name, Stream data, string location = "temp")
        {
            var documentsPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
            documentsPath = Path.Combine(documentsPath, "Orders", location);
            Directory.CreateDirectory(documentsPath);

            string filePath = Path.Combine(documentsPath, name);

            byte[] bArray = new byte[data.Length];
            using (FileStream fs = new FileStream(filePath , FileMode.OpenOrCreate))
            {
                using (data)
                {
                    data.Read(bArray, 0, (int)data.Length);
                }
                int length = bArray.Length;
                fs.Write(bArray, 0, length);
            }
        }
    }
}

Implementation iOS The implementation for iOS is basically the same:

[assembly: Dependency(typeof(FileService))]
namespace MyApp.iOS
{
    public class FileService: IFileService
    {
        public void SavePicture(string name, Stream data, string location = "temp")
        {
            var documentsPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
            documentsPath = Path.Combine(documentsPath, "Orders", location);
            Directory.CreateDirectory(documentsPath);

            string filePath = Path.Combine(documentsPath, name);

            byte[] bArray = new byte[data.Length];
            using (FileStream fs = new FileStream(filePath , FileMode.OpenOrCreate))
            {
                using (data)
                {
                    data.Read(bArray, 0, (int)data.Length);
                }
                int length = bArray.Length;
                fs.Write(bArray, 0, length);
            }
        }
    }
}

In order to save your file, in your shared code, you call

DependencyService.Get<IFileService>().SavePicture("ImageName.jpg", imageData, "imagesFolder");

and should be good to go.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...