After looking in the code of method AddFontFile:
public void AddFontFile(string filename)
{
IntSecurity.DemandReadFileIO(filename);
int num = SafeNativeMethods.Gdip.GdipPrivateAddFontFile(new HandleRef(this, this.nativeFontCollection), filename);
if (num != 0)
{
throw SafeNativeMethods.Gdip.StatusException(num);
}
SafeNativeMethods.AddFontFile(filename);
}
we see that the font is registered 2 times. First in GDI+ and in the last line in GDI32. This is different to the method AddMemoryFont. In the Dispose method it is only unregistered in GDI+. This result in a leak in GDI32.
To compensate this you can call the follow:
[DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern int RemoveFontResourceEx(string lpszFilename, int fl, IntPtr pdv);
pfc.AddFontFile(fontFile);
RemoveFontResourceEx(fontFile, 16, IntPtr.Zero);
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