I am asking, given a function with a decorator, is it possible to run the function without invoking the decorator call?
Given a function foo
, is it possible to optionally Turn On or Off a decorator on it?
Given
@decorator
def foo():
//do_somthing
Is it possible run foo
with decorator
Turned Off?
There may exist some function where you may wish to run it with or without the decorator. For example(and not a good one, since it involves efficient caching) turn off decorator based caching in a factorial(n)
function.
My Question is Similar to this question Optionally use decorators on class methods. It discusses a good application of decorator switching ON/OFF (exposing as an api);
if I had to use a function, say goo
and give the option to either run goo
with or without a decorator, I tried a primitive, hackish way to achieve this optional decorator on/off switching functionality as following:
# this is the decorator class that executes the function `goo`
class deco(object):
def __init__(self, attr):
print "I am initialized"
self.fn = None
# some args you may wana pass
self.attr = attr
# lets say you want these attributes to persist
self.cid = self.attr['cid']
self.vid = 0
def __call__(self, f):
# the call executes and returns another inner wrapper
def wrap(*args):
# this executes main function - see closure
self.fn = f
self.vid = args[0]
self.closure(*args)
return wrap
def closure(self, *args):
n = args[0]
self.cid[n] = self.vid
#goo = deco(fn, attr)
print 'n',n
# executes function `goo`
self.fn(*args)
class gooClass(object):
class that instantias and wraps `goo`around
def __init__(self, attr, deco):
'''
@param:
- attr: some mutable data structure
- deco: True or False. Whether to run decorator or not
'''
self.attr = attr
self.deco = deco
def __call__(self, *args):
if self.deco:
# initiate deco class with passed args
foo = deco(self.attr)
# now pass the `goo` function to the wrapper inside foo.__class__.__call__
foo = foo(self.goo)
return foo(*args)
else:
# execute w/o decorator
return self.goo(*args)
def goo(self, n):
# recursive goo
if n>0:
print 'in goo',n
#print n
# to recurse, I recreate the whole scene starting with the class
# because of this the args in `deco` Class init never persist
too = gooClass(self.attr, self.deco)
return too(n-1)
else: return n
def Fn(n, decoBool):
# this function is where to start running from
attr = {}
cid = [0]*(n+1)
attr['cid'] = cid
#following wud work too but defeat the purpose - have to define again! foo is goo actually
#@deco(attr)
#def foo(n):
# if n>0:
# print 'in foo',n
# #print n
# return foo(n-1)
# else: return n
#return foo(n), attr
# create the gooClass and execute `goo` method instance
foo = gooClass(attr, decoBool)
print foo(n)
return foo
res = Fn(5, True)
print res.attr
print "="*10
res = Fn(5, False)
print res.attr
which outputs:
I am initialized
n 5
in goo 5
I am initialized
n 4
in goo 4
I am initialized
n 3
in goo 3
I am initialized
n 2
in goo 2
I am initialized
n 1
in goo 1
I am initialized
n 0
None
{'cid': [0, 1, 2, 3, 4, 5]}
==========
in goo 5
in goo 4
in goo 3
in goo 2
in goo 1
0
{'cid': [0, 0, 0, 0, 0, 0]}
which technically works, but I think it's a bootstrapped hack. not pythonic.
And each time a new class gets created recursively.
The question stands and I couldn't find one relevant answer here so I created this, Is there a way to turn Decorators On/Off optionally?
See Question&Answers more detail:
os