This may be a result of calling to UIKit from a secondary thread. Crashing now...
...and as far as I can see that's just what you're doing. You're calling [alertProgress dismissWithClickedButtonIndex:0 animated:YES];
, a UIKit method, from a thread other than your main thread(s), which is not allowed.
For a very straight forward way to call back to the main thread if you can't use GCD, take a look at DDFoundation.
Your code would in that case only change to do;
[[alertProgress dd_invokeOnMainThread] dismissWithClickedButtonIndex:0
animated:YES];
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