I have an iOS component which relies on the Stripe iOS SDK, Project A. I included the Stripe SDK in Project A in Xcode and it compiles fine.
However, I'm building another project in Xcode which relies on this component, Project B. I added Project A to Project B's libraries. Project A relies on project B but does not rely directly on the Stripe SDK.
Now, whenever I try to compile Project B, I get this error:
ld: framework not found Stripe for architecture x86_64
This line (inside Project A) seems to trigger the error:
#import <Stripe/Stripe.h>
Xcode has no trouble finding Stripe.h
. I tried adding the Stripe SDK directly to Project B as well. I've double and triple-checked the Build Phases -> Link Binary With Libraries section for all targets (Stripe.framework
is listed).
I added the Stripe framework manually, so then I also tried adding it with Cocoapods instead, but that also didn't work.
Please help!
Here's the project structure for Project B ("example"), with Project A ("RCTFBLogin") below it.
Here's the full error:
I'm using Xcode 7.2 and the most recent version of the Stripe SDK (6.0.0). The same Stripe framework code works fine in another project.
Thanks.
Update: I added "$(SRCROOT)/../..
" (since Project B lives two folders deep inside Project A) to "Framework Search Paths" under Build Settings -> "Search Paths" for the Project B target and it began compiling successfully. However, I now get this error when running:
ld: warning: Auto-Linking supplied '/Users/rettig/wip/react-native-facebook-login.2/Stripe.framework/Stripe', framework linker option at /Users/rettig/wip/react-native-facebook-login.2/Stripe.framework/Stripe is not a dylib
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_Stripe", referenced from:
objc-class-ref in libRCTFBLogin.a(RCTFBLogin.o)
ld: symbol(s) not found for architecture x86_64
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