Nope, there is no such optimization. If source is ICollection
, then it will be copied to new array. Here is code of Buffer<T>
struct, which used by Enumerable
to create array:
internal Buffer(IEnumerable<TElement> source)
{
TElement[] array = null;
int length = 0;
ICollection<TElement> is2 = source as ICollection<TElement>;
if (is2 != null)
{
length = is2.Count;
if (length > 0)
{
array = new TElement[length]; // create new array
is2.CopyTo(array, 0); // copy items
}
}
else // we don't care, because array is ICollection<TElement>
this.items = array;
}
And here is Enumerable.ToArray()
method:
public static TSource[] ToArray<TSource>(this IEnumerable<TSource> source)
{
if (source == null)
{
throw Error.ArgumentNull("source");
}
Buffer<TSource> buffer = new Buffer<TSource>(source);
return buffer.ToArray(); // returns items
}
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…