JavaScript
I've tried searching for something like this, but I am not able to find it.
It's a simple idea:
a. Take a random number between 0 to 10.
b. Let's say the random number rolled is a 3.
c. Then, save the number (the 3).
d. Now, take another random number again between 0 to 10, but it can't be the 3, because it has already appeared.
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