The following is a full code sample that will use GDI to draw a grid and place a cross (with a red background) just like in the example image below. It uses GDI just like the other answers but the real work takes places by looping through the cells and drawing gridlines.
The following code
byte[] bytes = CreateGridImage(10,10, 9, 9, 30);
will create a 10x10 grid with a cross in the 9x9 position:
A new addition to CreateGridImage()
is the addition of a boxSize argument which sets the size of each "square" in the grid
public static byte[] CreateGridImage(
int maxXCells,
int maxYCells,
int cellXPosition,
int cellYPosition,
int boxSize)
{
using (var bmp = new System.Drawing.Bitmap(maxXCells * boxSize+1, maxYCells * boxSize+1))
{
using (Graphics g = Graphics.FromImage(bmp))
{
g.Clear(Color.Yellow);
Pen pen = new Pen(Color.Black);
pen.Width = 1;
//Draw red rectangle to go behind cross
Rectangle rect = new Rectangle(boxSize * (cellXPosition - 1), boxSize * (cellYPosition - 1), boxSize, boxSize);
g.FillRectangle(new SolidBrush(Color.Red), rect);
//Draw cross
g.DrawLine(pen, boxSize * (cellXPosition - 1), boxSize * (cellYPosition - 1), boxSize * cellXPosition, boxSize * cellYPosition);
g.DrawLine(pen, boxSize * (cellXPosition - 1), boxSize * cellYPosition, boxSize * cellXPosition, boxSize * (cellYPosition - 1));
//Draw horizontal lines
for (int i = 0; i <= maxXCells;i++ )
{
g.DrawLine(pen, (i * boxSize), 0, i * boxSize, boxSize * maxYCells);
}
//Draw vertical lines
for (int i = 0; i <= maxYCells; i++)
{
g.DrawLine(pen, 0, (i * boxSize), boxSize * maxXCells, i * boxSize);
}
}
var memStream = new MemoryStream();
bmp.Save(memStream, ImageFormat.Jpeg);
return memStream.ToArray();
}
}
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