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uiimageview - iOS: Rounded rectangle with border bleeds color

I'm drawing round avatar pics, by just applying cornerRadius to a UIImageView's layer, and also adding a border via borderWith and borderColor. Like so:

self.layer.masksToBounds = YES;
self.layer.cornerRadius = imageDimension / 2.f;
self.layer.borderWidth = 1.f;
self.layer.borderColor = borderColor.CGColor;

That works great, except for this tiny, but noticeable bleeding of content outside the border, like this:

Content bleeding outside the mask and border

Is there a way to just outset the border by a few 1/10 points, or inset the content more than the border?


Solution

Thanks to FelixLam, I came up with a nice solution and will leave it here for the afterworld:

@interface MMRoundImageViewWithBorder : UIView

- (id)initWithImage:(UIImage *)image borderWidth:(CGFloat)borderWidth;

@property (strong, nonatomic) UIImageView *imageView;
@property (assign, nonatomic) CGFloat borderWidth;
@property (strong, nonatomic) UIColor *borderColor;

@end

@implementation MMRoundImageViewWithBorder

- (id)initWithImage:(UIImage *)image borderWidth:(CGFloat)borderWidth {
    if (self = [super init]) {
        self.borderWidth = borderWidth;
        self.borderColor = UIColor.whiteColor;

        self.imageView = [[UIImageView alloc] initWithImage:image];
        [self addSubview:self.imageView];

        self.imageView.layer.masksToBounds = YES;
        self.layer.masksToBounds = YES;
    }
    return self;
}

- (void)setBorderColor:(UIColor *)borderColor {
    _borderColor = borderColor;
    self.backgroundColor = borderColor;
}

- (void)layoutSubviews {
    [super layoutSubviews];
    [self refreshDimensions];
}

- (void)refreshDimensions {
    self.layer.cornerRadius = CGRectGetWidth(self.bounds) / 2.f;

    self.imageView.frame = CGRectInset(self.bounds, _borderWidth, _borderWidth);
    self.imageView.layer.cornerRadius = CGRectGetWidth(self.imageView.bounds) / 2.f;
}

- (void)setBorderWidth:(CGFloat)borderWidth {
    _borderWidth = borderWidth;
    [self refreshDimensions];
}

- (void)setFrame:(CGRect)frame {
    [super setFrame:frame];
    [self refreshDimensions];
}

@end
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1 Reply

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by (71.8m points)

You could try to use a CAShapelayer with a circular path as the mask for the Layer instead of using the corner radius.

Alternatively you can place the image view in a container that has the border and is one/two pixel larger.


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