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c# - Fast Sin/Cos using a pre computed translation array

I have the following code doing Sin/Cos function using a pre-calculated memory table. in the following example the table has 1024*128 items covering all the Sin/Cos values from 0 to 2pi. I know I can use Sin/Cos symmetry and hold only 1/4 of the values but them I will have more 'ifs' when computing the value.

private const double PI2 = Math.PI * 2.0; 
private const int TABLE_SIZE = 1024 * 128;
private const double TABLE_SIZE_D = (double)TABLE_SIZE;
private const double FACTOR = TABLE_SIZE_D / PI2;

private static double[] _CosineDoubleTable;
private static double[] _SineDoubleTable;

Set the translation table

private static void InitializeTrigonometricTables(){
   _CosineDoubleTable = new double[TABLE_SIZE];
   _SineDoubleTable = new double[TABLE_SIZE];

   for (int i = 0; i < TABLE_SIZE; i++){
      double Angle = ((double)i / TABLE_SIZE_D) * PI2;
      _SineDoubleTable[i] = Math.Sin(Angle);
      _CosineDoubleTable[i] = Math.Cos(Angle);
   }
}

The Value is a double in radians.

Value %= PI2;  // In case that the angle is larger than 2pi
if (Value < 0) Value += PI2; // in case that the angle is negative
int index = (int)(Value * FACTOR); //from radians to index and casted in to an int
double sineValue = _SineDoubleTable[index]; // get the value from the table

I'm looking for a faster way to do this. The above 4 lines are ~25% of the whole process (executed billions of times).

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You could try to use unsafe code to eliminate array bounds checking.
But even a unsafe, optimized version does not seem to come anywhere near Math.Sin.

Results based on 1'000'000'000 iterations with random values:

(1) 00:00:57.3382769  // original version
(2) 00:00:31.9445928  // optimized version
(3) 00:00:21.3566399  // Math.Sin

Code:

static double SinOriginal(double Value)
{
    Value %= PI2;
    if (Value < 0) Value += PI2;
    int index = (int)(Value * FACTOR);
    return _SineDoubleTable[index];
}

static unsafe double SinOptimized(double* SineDoubleTable, double Value)
{
    int index = (int)(Value * FACTOR) % TABLE_SIZE;
    return (index < 0) ? SineDoubleTable[index + TABLE_SIZE]
                       : SineDoubleTable[index];
}

Test program:

InitializeTrigonometricTables();
Random random = new Random();

SinOriginal(random.NextDouble());
var sw = System.Diagnostics.Stopwatch.StartNew();
for (long i = 0; i < 1000000000L; i++)
{
    SinOriginal(random.NextDouble());
}
sw.Stop();
Console.WriteLine("(1) {0}  // original version", sw.Elapsed);

fixed (double* SineDoubleTable = _SineDoubleTable)
{
    SinOptimized(SineDoubleTable, random.NextDouble());
    sw = System.Diagnostics.Stopwatch.StartNew();
    for (long i = 0; i < 1000000000L; i++)
    {
        SinOptimized(SineDoubleTable, random.NextDouble());
    }
    sw.Stop();
    Console.WriteLine("(2) {0}  // optimized version", sw.Elapsed);
}

Math.Sin(random.NextDouble());
sw = System.Diagnostics.Stopwatch.StartNew();
for (long i = 0; i < 1000000000L; i++)
{
    Math.Sin(random.NextDouble());
}
sw.Stop();
Console.WriteLine("(3) {0}  // Math.Sin", sw.Elapsed);

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