I am trying to get a live camera preview to display in Google Glass.
I'm using all of the camera defaults (and have also tried using a few different image formats; ideally, I can use one of the YUV formats), but the image that shows up in the display is garbled, like this:
The layout is simple:
<?xml version="1.0" encoding="utf-8"?>
<TextureView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/scan_preview"
android:layout_width="fill_parent"
android:layout_height="fill_parent" />
Here is the Activity code:
public class ScanActivity extends Activity {
private static final String kTag = ScanActivity.class.getSimpleName();
private TextureView mVideoCaptureView = null;
private Camera mCamera = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_scan);
setTitle(R.string.title_scan);
mVideoCaptureView = (TextureView) findViewById(R.id.scan_preview);
mVideoCaptureView.setKeepScreenOn(true);
mVideoCaptureView.setSurfaceTextureListener(new VideoCaptureTextureListener());
}
@Override
protected void onPause() {
super.onPause();
stopVideo();
}
@Override
protected void onResume() {
super.onResume();
startVideo();
}
private void startVideo() {
if (mCamera != null) {
mCamera.release();
}
mCamera = Camera.open();
if (null != mVideoCaptureView) {
try {
mCamera.setPreviewTexture(mVideoCaptureView.getSurfaceTexture());
} catch (IOException e) {
Log.e(kTag, "Error setting preview texture", e);
return;
}
}
mCamera.startPreview();
}
private void stopVideo() {
if (null == mCamera)
return;
try {
mCamera.stopPreview();
mCamera.setPreviewDisplay(null);
mCamera.setPreviewTexture(null);
mCamera.release();
} catch (IOException e) {
Log.w(kTag, e);
}
mCamera = null;
}
private final class VideoCaptureTextureListener implements TextureView.SurfaceTextureListener {
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
stopVideo();
return true;
}
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
startVideo();
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
}
}
}
Do you have any idea why this completely unmanipulated camera preview is not displaying correctly?
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