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c# - WCF: Serializing and Deserializing generic collections

I have a class Team that holds a generic list:

[DataContract(Name = "TeamDTO", IsReference = true)]
public class Team
{
    [DataMember]
    private IList<Person> members = new List<Person>();

    public Team()
    {
        Init();
    }

    private void Init()
    {
        members = new List<Person>();
    }

    [System.Runtime.Serialization.OnDeserializing]
    protected void OnDeserializing(StreamingContext ctx)
    {
        Log("OnDeserializing of Team called");
        Init();
        if (members != null) Log(members.ToString());
    }

    [System.Runtime.Serialization.OnSerializing]
    private void OnSerializing(StreamingContext ctx)
    {
        Log("OnSerializing of Team called");
        if (members != null) Log(members.ToString());
    }

    [System.Runtime.Serialization.OnDeserialized]
    protected void OnDeserialized(StreamingContext ctx)
    {
        Log("OnDeserialized of Team called");
        if (members != null) Log(members.ToString());
    }

    [System.Runtime.Serialization.OnSerialized]
    private void OnSerialized(StreamingContext ctx)
    {
        Log("OnSerialized of Team called");
        Log(members.ToString());
    }

When I use this class in a WCF service, I get following log output

OnSerializing of Team called    
System.Collections.Generic.List 1[XXX.Person]

OnSerialized of Team called    
System.Collections.Generic.List 1[XXX.Person]

OnDeserializing of Team called    
System.Collections.Generic.List 1[XXX.Person]

OnDeserialized of Team called    
XXX.Person[]

After the deserialization members is an Array and no longer a generic list although the field type is IList<> (?!) When I try to send this object back over the WCF service I get the log output

OnSerializing of Team called
XXX.Person[]

After this my unit test crashes with a System.ExecutionEngineException, which means the WCF service is not able to serialize the array. (maybe because it expected a IList<>)

So, my question is: Does anybody know why the type of my IList<> is an array after deserializing and why I can't serialize my Team object any longer after that?

Thanks

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1 Reply

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You've run into one of the DataContractSerializer gotchas.

Fix: Change your private member declaration to:

[DataMember]
private List<Person> members = new List<Person>();

OR change the property to:

[DataMember()]
public IList<Person> Feedback {
    get { return m_Feedback; }
    set {
        if ((value != null)) {
            m_Feedback = new List<Person>(value);

        } else {
            m_Feedback = new List<Person>();
        }
    }
}

And it will work. The Microsoft Connect bug is here

This problem occurs when you deserialize an object with an IList<T> DataMember and then try to serialize the same instance again.

If you want to see something cool:

using System;
using System.Collections.Generic;

class TestArrayAncestry
{
    static void Main(string[] args)
    {
        int[] values = new[] { 1, 2, 3 };        
        Console.WriteLine("int[] is IList<int>: {0}", values is IList<int>);
    }
}

It will print int[] is IList<int>: True.

I suspect this is possibly the reason you see it come back as an array after deserialization, but it is quite non-intuitive.

If you call the Add() method on the IList<int> of the array though, it throws NotSupportedException.

One of those .NET quirks.


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