I'm writing a small application which works at compiling a file from a source (.cs) code file using a function:
public static bool CompileExecutable(String sourceName)
{
//Source file that you are compliling
FileInfo sourceFile = new FileInfo(sourceName);
//Create a C# code provider
CodeDomProvider provider = CodeDomProvider.CreateProvider("CSharp");
//Create a bool variable for to to use after the complie proccess to see if there are any erros
bool compileOk = false;
//Make a name for the exe
String exeName = String.Format(@"{0}{1}.exe",
System.Environment.CurrentDirectory, sourceFile.Name.Replace(".", "_"));
//Creates a variable, cp, to set the complier parameters
CompilerParameters cp = new CompilerParameters();
//You can generate a dll or a exe file, in this case we'll make an exe so we set this to true
cp.GenerateExecutable = true;
//Set the name
cp.OutputAssembly = exeName;
//Save the exe as a physical file
cp.GenerateInMemory = false;
//Set the compliere to not treat warranings as erros
cp.TreatWarningsAsErrors = false;
//Make it compile
CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceName);
//if there are more then 0 erros...
if (cr.Errors.Count > 0)
{
//A message box shows the erros that occured
MessageBox.Show("Errors building {0} into {1}" +
sourceName + cr.PathToAssembly);
//for each error that occured in the code make a separete message box
foreach (CompilerError ce in cr.Errors)
{
MessageBox.Show(" {0}" + ce.ToString());
}
}
//if there are no erros...
else
{
//a message box shows compliere results and a success message
MessageBox.Show("Source {0} built into {1} successfully." +
sourceName + cr.PathToAssembly);
}
//if there are erros...
if (cr.Errors.Count > 0)
{
//the bool variable that we made in the beggining is set to flase so the functions returns a false
compileOk = false;
}
//if there are no erros...
else
{
//we are returning a true (success)
compileOk = true;
}
//return the result
return compileOk;
}
What i want to achieve is to add user-selected file resources ( images, mp3, avi, ttf,..etc ) which will be added as embedded resources to the being compiled using the function above.
how can we add embedded resources to a file which is compiled from a source file at run-time ?
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