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c++ - delete modifier vs declaring function as private

I read this question, but it still doesn't make a lot of sense to me. It still sounds more like a sugarcoating feature.

What's the difference between:

class A 
{
// public/private ?
    A (const A&) = delete; 
};

and

class A 
{
private:
    A (const A&); // MISSING implementation
};

Same for operator= or other functions.

See Question&Answers more detail:os

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One difference is that =delete allows for compile-time errors while in some cases the declaration without a definition is only caught at link-time (at which the error message is typically not pointing you to the source of the problem). One such case is when you add a member function that tries to copy an instance of A. Even when it's not a member function of A, the error message about the copy-ctor being private is not as clear as using =delete.

To avoid confusion, I'd recommend you make the deleted function public as otherwise you will get additional and misleading error messages.


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