According to MSDN in .Net 4.5 System.IO.Compression is based on zlib.
I am trying now to change my current interop based reading from a zlib deflated stream from a non .NET server into a BCL based implementation.
My implementation looks like this:
var enc = new UTF8Encoding();
var readBytes = BufferSizeRaw;
var outputBuffer = new byte[BufferSizeRaw];
var networkBuffer = _networkQueue.Take();
var ms = new MemoryStream(networkBuffer.InputBuffer, 0, networkBuffer.UsedLength);
using (Stream stream = new DeflateStream(ms, CompressionMode.Decompress))
while (readBytes==BufferSizeRaw)
{
readBytes = stream.Read(outputBuffer, 0, outputBuffer.Length);
stringBuffer+= enc.GetString(outputBuffer, 0, readBytes);
}
I receive the following exception on the first call of the decompression/read on the DeflateStream :
Block length does not match with its complement
The interop based call uses var result=inflate(ref zStyream, ZLibFlush.NoFlush;
Has anyone tried the same or sees a reason for an error in the code or is there a wrong understanding on my end?
I have also tried it with truncating the first two bytes without any luck.
The first few bytes are 20, 202, 177,13.
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