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c - Preprocessor: Concatenate string to each argument in __VA_ARGS__

I'd like to append a stringified macro argument to each element in a variadic macro. I think I know what I need, but I couldn't come up with a working solution just yet. Given a variadic macro like:

#define FIELD_DECLARATION(NAME, OTHER_FIELD, ...)

FIELD_DECLARATION(First, Thing)
FIELD_DECLARATION(Second, Thing, Thing, Nothing)

I'd like to generate:

field_First = {ThingArg};
field_Second = {ThingArg, ThingArg, NothingArg};

I guess what I need is to recursively keep expanding __VA_ARGS__ until it reaches no elements, and append "Arg" while doing expansion. Finally, pass the result to another variadic macro that produces a comma-separated-list of arguments.

I've tried this, which wouldn't work (and it isn't what I described, either):

#define UNPACK_VA_1(A1) A1 ## Arg
#define UNPACK_VA_2(A1, A2) UNPACK_VA_1(A1), UNPACK_VA_1(A2)
#define UNPACK_VA_3(A1, A2, A3) UNPACK_VA_2(A1, A2), UNPACK_VA_1(A3)
#define UNPACK_VA_4(A1, A2, A3, A4) UNPACK_VA_2(A1, A2), UNPACK_VA_2(A3, A4)
#define UNPACK_VA(...) UNPACK_VA_4(__VA_ARGS__)

#define FOO(x, y, ...) UNPACK_VA(__VA_ARGS__)
FOO(One, Two, Three, Four, Five, Six)

While this somewhat works, I couldn't come up with a scalable solution. It'd be great if someone could shed a light.

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Here's one scalable approach. First, some general utility macros:

#define EVAL(...) __VA_ARGS__
#define VARCOUNT(...) 
   EVAL(VARCOUNT_I(__VA_ARGS__,9,8,7,6,5,4,3,2,1,))
#define VARCOUNT_I(_,_9,_8,_7,_6,_5,_4,_3,_2,X_,...) X_
#define GLUE(X,Y) GLUE_I(X,Y)
#define GLUE_I(X,Y) X##Y
#define FIRST(...) EVAL(FIRST_I(__VA_ARGS__,))
#define FIRST_I(X,...) X
#define TUPLE_TAIL(...) EVAL(TUPLE_TAIL_I(__VA_ARGS__))
#define TUPLE_TAIL_I(X,...) (__VA_ARGS__)

#define TRANSFORM(NAME_, ARGS_) (GLUE(TRANSFORM_,VARCOUNT ARGS_)(NAME_, ARGS_))
#define TRANSFORM_1(NAME_, ARGS_) NAME_ ARGS_
#define TRANSFORM_2(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_1(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_3(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_2(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_4(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_3(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_5(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_4(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_6(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_5(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_7(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_6(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_8(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_7(NAME_,TUPLE_TAIL ARGS_)
#define TRANSFORM_9(NAME_, ARGS_) NAME_(FIRST ARGS_),TRANSFORM_8(NAME_,TUPLE_TAIL ARGS_)

Semantically, VARCOUNT counts arguments; GLUE is a typical indirect paster; FIRST extracts the first argument; EVAL expands to its arguments (with intent to evaluate), and TUPLE_TAIL returns the tail of a tuple (i.e., it discards the first argument).

TRANSFORM here is the main idea; TRANSFORM(FOO,(X,Y,Z)) takes a tuple (X,Y,Z) to (FOO(X),FOO(Y),FOO(Z)).

This in place, here's the special purpose code:

#define Z_ARG(X) GLUE(X,Arg)
#define MAKE_INITIALIZER(...) { __VA_ARGS__ }
#define FIELD_DECLARATION(FNAME_, ...) 
   GLUE(field_, FNAME_) = EVAL(MAKE_INITIALIZER TRANSFORM(Z_ARG, (__VA_ARGS__)));

Given the above, this should be readable, but just to explain... Z_ARG pastes Arg to an item; MAKE_INITIALIZER transforms a preprocessor tuple to an initialization list; and FIELD_DECLARATION is your macro. Note that EVAL wraps the MAKE_INITIALIZER/transformed tuple so it will actually call that macro.

Note: Moved EVAL to the top and used it in a few more places, such that this will work in MSVC as well.

Demonstration, original code

Demonstration, current code


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