Yes, you can make objects global just like any other variable:
$pdo = new PDO('something');
function foo() {
global $pdo;
$pdo->prepare('...');
}
You may also want to check out the Singleton pattern, which basically is a global, OO-style.
That being said, I'd recommend you not to use globals. They can be a pain when debugging and testing, because it's hard to tell who modified/used/accessed it because everything can. Their usage is generally considered a bad practice. Consider reviewing your design a little bit.
I don't know how your application looks like, but say you were doing this:
class TableCreator {
public function createFromId($id) {
global $pdo;
$stmt = $pdo->prepare('SELECT * FROM mytable WHERE id = ?');
$stmt->execute(array($id));
$rows = $stmt->fetchAll(PDO::FETCH_ASSOC);
foreach ($rows as $row) {
// do stuff
}
}
}
You should do that instead:
class TableCreator {
protected $pdo;
public function __construct(PDO $pdo) {
$this->pdo = $pdo;
}
public function createFromId($id) {
$stmt = $this->pdo->prepare('SELECT * FROM mytable WHERE id = ?');
$stmt->execute(array($id));
$rows = $stmt->fetchAll(PDO::FETCH_ASSOC);
foreach ($rows as $row) {
// do stuff
}
}
}
Since the TableCreator
class here requires a PDO object to work properly, it makes perfect sense to pass one to it when creating an instance.
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