I have socket.io sending a basic object from server to client. This bit works fine.
Now want to send a stream from server to client, using event-stream (specifically the results of a block-chain query). I am getting unexpected results in the browser console..
var io = require('socket.io')(server);
var dsteem = require('dsteem')
var es = require('event-stream')
var util = require('util')
var client = new dsteem.Client('https://api.steemit.com')
var stream = client.blockchain.getBlockStream()
/* This sends results to stdout, fine
io.on('connection', function(socket){
stream.pipe(es.map(function(block, callback) {
callback(null, util.inspect(block) + '
')
})).pipe(process.stdout);
// And this sends a simple object to the client
socket.emit('blockchainOps', {"Foo!":"Doo!"} );
});
*/
// Putting both together sends strange connection data to client
io.on('connection', function(socket){
socket.emit('blockchainOps', function() {
stream.pipe(es.map(function(block, callback) {
callback(null, util.inspect(block) + '
');
}))
})
});
What I get in the client console appears to be some kind of TCP socket function,
? (){if(!n){n=!0;var r=a(arguments);u("sending ack %j",r),e.packet({type:i.ACK,id:t,data:r})}}
Can anyone help me understand what's going on and what I'm doing wrong?
== EDIT UPDATE ==
As suggested in comments, I've tried socket.io-stream to augment event-stream.
var es = require('event-stream')
var util = require('util')
var ss = require('socket.io-stream');
var stream = ss.createStream();
io.on('connection', function(socket){
ss(socket).emit('blockchainOps', stream, function(){
client.blockchain.getBlockStream()
.pipe(es.map(function(block, callback) {
callback(null, util.inspect(block) + '
')
}))
.pipe(process.stdout)
}());
});
This time I get a socket object returned in the browser console which does not seem to be the stream data I was hoping for.
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