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import UIKit
class ButtonTblViewController: UIViewController,UITableViewDelegate, UITableViewDataSource {
var arry = ["Montitanki Chowk","Greenland Chokdi"]
var SelectData = [NSMutableDictionary]()
@IBOutlet weak var tbleVw: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
for i in 0..<arry.count
{
self.SelectData.append(["data":arry[i],"isSelect":"NO"])
}
self.tbleVw.reloadData()
// Do any additional setup after loading the view.
}
// MARK - tableView Delegates
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return SelectData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell:listTble = tableView.dequeueReusableCell(withIdentifier: "CellID", for: indexPath as IndexPath) as! listTble
cell.lblTit.text = self.SelectData[indexPath.row].value(forKey: "data") as? String
cell.btnRdo.tag = indexPath.row
let tapgesture = UITapGestureRecognizer(target: self , action: #selector(self.sectionTapped(_:)))
cell.btnRdo.addGestureRecognizer(tapgesture)
let selData = self.SelectData[indexPath.row].value(forKey: "isSelect") as! NSString
if selData == "NO" {
cell.btnRdo.setImage( UIImage(named: "btnUnSel"), for: .normal)
} else {
cell.btnRdo.setImage( UIImage(named: "btnSel"), for: .normal)
}
return cell
}
@objc func sectionTapped(_ sender: UITapGestureRecognizer){
if(self.SelectData[(sender.view?.tag)!].value(forKey: "isSelect") as! String == "NO"){
self.SelectData[(sender.view?.tag)!].setValue("YES", forKey: "isSelect")
}else{
self.SelectData[(sender.view?.tag)!].setValue("NO", forKey: "isSelect")
}
self.tbleVw.reloadData()
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}
class listTble: UITableViewCell {
@IBOutlet weak var lblTit: UILabel!
@IBOutlet weak var btnRdo: UIButton!
}
Out Put
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