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c# - How can I play byte array of audio raw data using NAudio?

byte[] bytes = new byte[1024];

Assume bytes is an array filled with audio raw data.

How can I play this byte array using a WaveOut object?

_waveOut.Init(bytes); // <- Error: cannot resolve method.
_waveOut.Play();
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by (71.8m points)

I figured it out, here is the solution:

byte[] bytes = new byte[1024];

IWaveProvider provider = new RawSourceWaveStream(
                         new MemoryStream(bytes), new WaveFormat());

_waveOut.Init(provider);
_waveOut.Play();

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