Your sample works fine for me.
The sample fills the bar a little bit every 3 seconds, completely filling the bar in half a minute.
I just wrapped it in some scaffolding code to make it executable and it worked without change (java7u15, win7).
import javafx.application.Application;
import javafx.concurrent.Task;
import javafx.scene.*;
import javafx.scene.control.*;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class ProgressTest extends Application {
public static void main(String[] args) { Application.launch(args); }
@Override public void start(Stage stage) {
Task<Void> task = new Task<Void>() {
@Override public Void call() {
for (int i = 0; i < 10; i++) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
System.out.println(i + 1);
updateProgress(i + 1, 10);
}
return null;
}
};
ProgressBar updProg = new ProgressBar();
updProg.progressProperty().bind(task.progressProperty());
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
StackPane layout = new StackPane();
layout.setStyle("-fx-background-color: cornsilk; -fx-padding: 10;");
layout.getChildren().add(updProg);
stage.setScene(new Scene(layout));
stage.show();
}
}
Perhaps you have been using some early access version of Java 8 which had a bug in it (now fixed) around ProgressBar updates.
RT-29018 ProgressBar and ProgressIndicator disappear when progressProperty is updated
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