Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
589 views
in Technique[技术] by (71.8m points)

node.js - node-ffi - callback extraction of EnumWindows

Requirement is to get all windows open in current desktop. I am trying to invoke EnumWindows from node-ffi which gives handler length as 0.

node reference link: node-ffi module

My Code Snippet:

/**
@Name :Parthasarathy Balakrishnan
@Version : V0.1
@Date : 18/03/2013 */

var ffi = require('ffi'),
ref = require('ref'),
int = ref.types.int,
assert = require('assert'),
bindings = require('bindings'),
buffer = require('buffer')

var user32,Kernel32;
var lpEnumFunc;
var invokeCount=0;

/**EnumWindows API CALL
    BOOL WINAPI EnumWindows(_In_ WNDENUMPROC lpEnumFunc,_In_ LPARAM lParam);
    Parameters
    lpEnumFunc [in]
        Type: WNDENUMPROC
        A pointer to an application-defined callback function. For more information, see EnumWindowsProc.
    lParam [in]
        Type: LPARAM
        An application-defined value to be passed to the callback function.
**/
user32 = new ffi.Library('user32', {'EnumWindows':[ 'bool', ['pointer','int32'] ], // BOOL WINAPI EnumWindows(_In_ WNDENUMPROC lpEnumFunc,_In_ LPARAM lParam);
    'GetWindowTextW':[ 'int32', ['pointer','pointer','int32']]});

Kernel32 = new ffi.Library('kernel32', {'GetLastError':['bool', ['pointer','int32'] ]}); // Not required for this demo

lpEnumFunc = ffi.Callback('bool',['pointer','int32'],function (hwnd,lParam){ 
    console.log("------------------START---------------------") 
    console.log(hwnd);
    console.log(ref.getType(hwnd));
    console.log("Is Buffer/Pointer NULL :"+ref.isNull(hwnd));
    console.log("lParam :"+lParam)
    console.log("EnumWindows Callback handler :  "+hwnd.length);
    //Pointer implementations-start
    var buf = new Buffer(ref.sizeof.pointer);
    ref.writePointer(buf, 0, hwnd);
    var out = ref.readPointer(buf, 0, hwnd.length)
    for (var i = 0, l = out.length; i < l; i++) {
        console.log(out[i])
    }
    //Pointer implementations-end
    console.log("ref address :"+ref.address(hwnd));
    console.log("------------------END---------------------")

    return true;
});

console.log("Calling EnumWindows init");
var bool = user32.EnumWindows(lpEnumFunc,0);
console.log("EnumWindows return value :"+bool);
// register the callback function

process.on('uncaughtException', function () {
    console.error('uncaught:', arguments);
});

Output:

Calling EnumWindows init

------------------START---------------------
         { size: 0,
            indirection: 1,
            get: [Function: get],
            set: [Function: set],
            name: 'void',
            ffi_type: }

            Is Buffer/Pointer NULL : false
            lParam : 0
            EnumWindows Callback handler : 0
            ref address : 197424

------------------END---------------------

From the output I am getting Handler size as 0.

What am I doing wrong?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I do not take credit for any of this code, it is merely the other answer on here, fix and then converted to regular Javascript instead of Coffee Script

var ref = require('ref');
var ffi = require('ffi');

var voidPtr = ref.refType(ref.types.void);
var stringPtr = ref.refType(ref.types.CString);

var user32 = ffi.Library('user32.dll', {
    EnumWindows: ['bool', [voidPtr, 'int32']],
    GetWindowTextA : ['long', ['long', stringPtr, 'long']]
});

windowProc = ffi.Callback('bool', ['long', 'int32'], function(hwnd, lParam) {
  var buf, name, ret;
  buf = new Buffer(255);
  ret = user32.GetWindowTextA(hwnd, buf, 255);
  name = ref.readCString(buf, 0);
  console.log(name);
  return true;
});

user32.EnumWindows(windowProc, 0);

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...