There are a number ways to do it, my suggestions would be something similar to as follows:
When you initialise the view controller, your dropdown view is offset and hidden behind the navigation bar. Do this either with Layout Constraints or using the view's frame, depending on your preferred set up.
var isAnimating: Bool = false
var dropDownViewIsDisplayed: Bool = false
func viewDidLoad() {
super.viewDidLoad()
let height: CGFloat = self.dropDownView.frame.size.height
let width: CGFloat = self.dropDownView.frame.size.width
self.dropDownView.frame = CGRectMake(0, -height, width, height)
self.dropDownViewIsDisplayed = false
}
Then link up an action to the BarButtonItem that, when pressed, displays the view if hidden or hides if visible using an animation.
@IBAction func barButtonItemPressed(sender: UIBarButtonItem?) {
if (self.dropDownViewIsDisplayed) {
self.hideDropDownView()
} else {
self.showDropDownView()
}
}
func hideDropDownView() {
var frame: CGRect = self.dropDownView.frame
frame.origin.y = -frame.size.height
self.animateDropDownToFrame(frame) {
self.dropDownViewIsDisplayed = false
}
}
func showDropDownView() {
CGRect frame = self.dropDownView.frame
frame.origin.y = self.navigationBar.frame.size.height
self.animateDropDownToFrame(frame) {
self.dropDownViewIsDisplayed = true
}
}
func animateDropDownToFrame(frame: CGRect, completion:() -> Void) {
if (!self.animating) {
self.animating = true
UIView.animateWithDuration(0.5, delay: 0.0, options: .CurveEaseInOut, animations: { () -> Void in
self.dropDownView.frame = frame
}, completion: (completed: Bool) -> Void in {
self.animating = false
if (completed) {
completion()
}
})
}
}
All that is left for you is to define your dropDownView and link it up correctly.
I hope that helps, please comment if there is anything you don't understand
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