You can pass a property accessor to the method.
List<Class1> SortBy(List<Class1> toSort, Func<Class1, IComparable> getProp)
{
if (toSort != null && toSort.Count > 0) {
return toSort
.OrderBy(x => getProp(x))
.ToList();
}
return null;
}
You would call it like this:
var result = SortBy(toSort, x => x.maxSpeed);
But you could go one step further and write your own extension method.
public static class CollectionExtensions
{
public static List<TSource> OrderByAsListOrNull<TSource, TKey>(
this ICollection<TSource> collection, Func<TSource,TKey> keySelector)
if (collection != null && collection.Count > 0) {
return collection
.OrderBy(x => keySelector(x))
.ToList();
}
return null;
}
}
Now you can sort like this
List<Class1> sorted = toSort.OrderByAsListOrNull(x => x.maxSpeed);
but also
Person[] people = ...;
List<Person> sortedPeople = people.OrderByAsListOrNull(p => p.LastName);
Note that I declared the first parameter as ICollection<T>
because it must fulfill two conditions:
- It must have a
Count
property
- It must be an
IEnumerable<T>
in order to be able to apply the LINQ method OrderBy
.
List<Class1>
is an ICollection<T>
but also an array Person[]
as many other collections.
So far, I have shown how you can read a property. If the method needs to set a property, you need to pass it a setter delegate as well
void ReadAndWriteProperty(Func<Class1, T> getProp, Action<Class1, T> setProp)
Where T
is the type of the property.
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