What's better as default, to return a copy (1) or a reference (2) from a getter function?
class foo {
public:
std::string str () { // (1)
return str_;
}
const std::string& str () { // (2)
return str_;
}
private:
std::string str_;
};
I know 2) could be faster but don't have to due to (N)RVO. 1) is safer concerning dangling references but the object will probably outlife or the reference is never stored.
What's your default when you write a class and don't know (yet) whether performance and lifetime issues matter?
Additional question: Does the game change when the member is not a plain string but rather a vector?
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