Few days ago i create static-library (Universal) that work's fine with Xcode5.0 SDK7
. After Update Xcode5.1
with SDK7.1
that not work if i select simulator iPhone Retina(4-inch 64-bit)
. Then i am going to update my lib with Bellow setting change.
I do the same for three Target:-
For sporting simulator as well as device i put Universal lib and in to this i run script this:-
After this i Build Again lib and used as i done Before in to my project. But still getting same issue with iPhone Retina(4-inch 64-bit)
Undefined symbols for architecture x86_64:
So, My question is that is there any additional change required for updating lib for arm64 or i did any mistake in above step. Please current me if i am wrong.
what change needed for update my static-library for supporting 64Bit architecture
NOTE:
I am asking for my own created Library Update. i am not using third-party Library.
Update
I used this lipo -info testingLibImport/libLibNSlog.a
command in to my Terminal that output is:
Architectures in the fat file: testingLibImport/libLibNSlog.a are: armv7 armv7s i386 arm64
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