If the encoding is UTF-8, then the following table shows how a Unicode code point (up to 21 bits) is converted into UTF-8 encoding:
Scalar Value 1st Byte 2nd Byte 3rd Byte 4th Byte
00000000 0xxxxxxx 0xxxxxxx
00000yyy yyxxxxxx 110yyyyy 10xxxxxx
zzzzyyyy yyxxxxxx 1110zzzz 10yyyyyy 10xxxxxx
000uuuuu zzzzyyyy yyxxxxxx 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx
There are a number of non-allowed values - in particular, bytes 0xC1, 0xC2, and 0xF5 - 0xFF can never appear in well-formed UTF-8. There are also a number of other verboten combinations. The irregularities are in the 1st byte and 2nd byte columns. Note that the codes U+D800 - U+DFFF are reserved for UTF-16 surrogates and cannot appear in valid UTF-8.
Code Points 1st Byte 2nd Byte 3rd Byte 4th Byte
U+0000..U+007F 00..7F
U+0080..U+07FF C2..DF 80..BF
U+0800..U+0FFF E0 A0..BF 80..BF
U+1000..U+CFFF E1..EC 80..BF 80..BF
U+D000..U+D7FF ED 80..9F 80..BF
U+E000..U+FFFF EE..EF 80..BF 80..BF
U+10000..U+3FFFF F0 90..BF 80..BF 80..BF
U+40000..U+FFFFF F1..F3 80..BF 80..BF 80..BF
U+100000..U+10FFFF F4 80..8F 80..BF 80..BF
These tables are lifted from the Unicode standard version 5.1.
In the question, the material from offset 0x0010 .. 0x008F yields:
0x61 = U+0061
0x61 = U+0061
0x61 = U+0061
0xE6 0xBE 0xB3 = U+6FB3
0xE5 0xA4 0xA7 = U+5927
0xE5 0x88 0xA9 = U+5229
0xE4 0xBA 0x9A = U+4E9A
0xE4 0xB8 0xAD = U+4E2D
0xE6 0x96 0x87 = U+6587
0xE8 0xAE 0xBA = U+8BBA
0xE5 0x9D 0x9B = U+575B
0x2C = U+002C
0xE6 0xBE 0xB3 = U+6FB3
0xE6 0xB4 0xB2 = U+6D32
0xE8 0xAE 0xBA = U+8BBA
0xE5 0x9D 0x9B = U+575B
0x2C = U+002C
0xE6 0xBE 0xB3 = U+6FB3
0xE6 0xB4 0xB2 = U+6D32
0xE6 0x96 0xB0 = U+65B0
0xE9 0x97 0xBB = U+95FB
0x2C = U+002C
0xE6 0xBE 0xB3 = U+6FB3
0xE6 0xB4 0xB2 = U+6D32
0xE4 0xB8 0xAD = U+4E2D
0xE6 0x96 0x87 = U+6587
0xE7 0xBD 0x91 = U+7F51
0xE7 0xAB 0x99 = U+7AD9
0x2C = U+002C
0xE6 0xBE 0xB3 = U+6FB3
0xE5 0xA4 0xA7 = U+5927
0xE5 0x88 0xA9 = U+5229
0xE4 0xBA 0x9A = U+4E9A
0xE6 0x9C 0x80 = U+6700
0xE5 0xA4 0xA7 = U+5927
0xE7 0x9A 0x84 = U+7684
0xE5 0x8D 0x8E = U+534E
0x2D = U+002D
0x29 = U+0029
0xE5 0xA5 0xA5 = U+5965
0xE5 0xB0 0xBA = U+5C3A
0xE7 0xBD 0x91 = U+7F51
0x26 = U+0026
0x6C = U+006C
0x74 = U+0074
0x3B = U+003B
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…