First, I want to remind you that you cannot just add the x, y, z values together as they are, you have to use vector mathematics. This is why you get values of over 15 m/s. As long as the phone is not moving, the vector sum should always be about 9.8 m/s. You calculate it using SQRT(x*x + y*y + z*z). If you need more information, you can read about vector mathematics, maybe http://en.wikipedia.org/wiki/Euclidean_vector#Length is a good start for it.
I also suggest another algorithm: In free fall, all three of the x,y,z values of the accelerometer should be near zero. (At least, that's what I learned in physics classes a long time ago in school.) So maybe you can use a formula like if the vector sum of x,y,z <= 3 m/s than you detect a free fall. And if the vector sum then raises to a value over 20 m/s, than you detect the landing.
Those thresholds are just a wild guess. Maybe you just record the x,y,z values in a test application, and then move around the phone, and then analyze offline how the values (and their normal and vector sum) behave to get a feeling for which thresholds are sensible.
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