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go - How to get the realtime output for a shell command in golang?

I am trying to call shell command with os/exec in golang, that command will take some time, so I would like to retrieve the reatime output and print the processed output (a progressing ratio number).

package main

import (
    "bufio"
    "fmt"
    "io"
    "os"
    "os/exec"
    "strings"
)

func main() {
    cmdName := "ffmpeg -i t.webm  -acodec aac -vcodec libx264  cmd1.mp4"
    cmdArgs := strings.Fields(cmdName)

    cmd := exec.Command(cmdArgs[0], cmdArgs[1:len(cmdArgs)]...)
    stdout, _ := cmd.StdoutPipe()
    cmd.Start()
    go print(stdout)
    cmd.Wait()
}

// to print the processed information when stdout gets a new line
func print(stdout io.ReadCloser) {
    r := bufio.NewReader(stdout)
    line, _, err := r.ReadLine()
    fmt.Println("line: %s err %s", line, err)
}

I want to have a function where can update the screen when the command print something,

The ffmpeg command output is as follows:

frame=  101 fps=0.0 q=28.0 size=      91kB time=00:00:04.13 bitrate= 181.2kbits/
frame=  169 fps=168 q=28.0 size=     227kB time=00:00:06.82 bitrate= 272.6kbits/
frame=  231 fps=153 q=28.0 size=     348kB time=00:00:09.31 bitrate= 306.3kbits/
frame=  282 fps=140 q=28.0 size=     499kB time=00:00:11.33 bitrate= 360.8kbits/

in fact, the above 4 line is the last line of ffmpeg command output which keeps changing, I want to print that change out, like

18%
44%
69%
100%

how could I achieve this?

See Question&Answers more detail:os

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