Is there any way to animate the elements of a RecyclerView when I scroll it?
I took a look at DefaultItemAnimator
and RecyclerView.ItemAnimator
, but that animations seems to be only called if the dataset has changed, please correct me if I am wrong.
I'm a little confused about RecyclerView.ItemAnimator.animateMove()
when is it called? I put some breakpoints into that class but none of them stops my app.
However back to my question how can I animate the RecyclerView? I want that some elements have another opacity, depended on some custom rules.
I did some more reaseach it seems that animation move is exactly that what I'm looking for. That methods are called from dispatchLayout()
. Here is the javadoc of that method:
Wrapper around layoutChildren() that handles animating changes caused by layout.
Animations work on the assumption that there are five different kinds of items
in play:
PERSISTENT: items are visible before and after layout
REMOVED: items were visible before layout and were removed by the app
ADDED: items did not exist before layout and were added by the app
DISAPPEARING: items exist in the data set before/after, but changed from
visible to non-visible in the process of layout (they were moved off
screen as a side-effect of other changes)
APPEARING: items exist in the data set before/after, but changed from
non-visible to visible in the process of layout (they were moved on
screen as a side-effect of other changes)
The overall approach figures out what items exist before/after layout and
infers one of the five above states for each of the items. Then the animations
are set up accordingly:
PERSISTENT views are moved ({@link ItemAnimator#animateMove(ViewHolder, int, int, int, int)})
REMOVED views are removed ({@link ItemAnimator#animateRemove(ViewHolder)})
ADDED views are added ({@link ItemAnimator#animateAdd(ViewHolder)})
DISAPPEARING views are moved off screen
APPEARING views are moved on screen
So far I'm looking for PERSISTENT, DISAPPEARING and APPEARING, but that methods are never called because of this line here:
boolean animateChangesSimple = mItemAnimator != null && mItemsAddedOrRemoved
&& !mItemsChanged;
mItemsAddedOrRemoved
is simply always false so none of that callback are ever reached. Any idea how to set set flag correctly?
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