Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
358 views
in Technique[技术] by (71.8m points)

c# - Multiple added entities may have the same primary key

Here is my model of 3 entities: Route, Location and LocationInRoute.
model

the following method fails and get exception when commit it:

 public static Route InsertRouteIfNotExists(Guid companyId, IListLocation> locations)
        {
            //Loop on locations and insert it without commit
            InsertLocations(companyId, routesOrLocations);

            RouteRepository routeRep = new RouteRepository();
            Route route = routeRep.FindRoute(companyId, locations);
            if (route == null)
            {
                route = new Route()
                {
                    CompanyId = companyId,
                    IsDeleted = false
                };
                routeRep.Insert(route);
                LocationInRouteRepository locInRouteRep = new LocationInRouteRepository();
                for (int i = 0; i < locations.Count; i++)
                {
                    locInRouteRep.Insert(new LocationInRoute()
                    {
                        //Id = i,
                        LocationId = locations[i].Id,
                        Order = i,
                        RouteId = route.Id
                    });
                }
            }
            return route;
        }

When doing:

InsertRouteIfNotExists(companyId, locations);
UnitOfWork.Commit();

I got:

Unable to determine the principal end of the 'SimTaskModel.FK_T_STF_SUB_LOCATION_IN_ROUTE_T_STF_LOCATION_location_id' relationship. Multiple added entities may have the same primary key.

When splitting the commit and insert in into the methos - it works:

  public static Route InsertRouteIfNotExists(Guid companyId, IListLocation> locations)
            {
                //Loop on locations and insert it without commit
                InsertLocations(companyId, routesOrLocations);
                UnitOfWork.Commit();

                RouteRepository routeRep = new RouteRepository();
                Route route = routeRep.FindRoute(companyId, locations);
                if (route == null)
                {
                    route = new Route()
                    {
                        CompanyId = companyId,
                        IsDeleted = false
                    };
                    routeRep.Insert(route);
                    LocationInRouteRepository locInRouteRep = new LocationInRouteRepository();
                    for (int i = 0; i < locations.Count; i++)
                    {
                        locInRouteRep.Insert(new LocationInRoute()
                        {
                            //Id = i,
                            LocationId = locations[i].Id,
                            Order = i,
                            RouteId = route.Id
                        });
                    }
                    UnitOfWork.Commit();
                }
                return route;
            }

I would like to call commit once and outside the method. Why it fails in the first example and what does this exception means?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

The error is caused by a foreign key ID (as opposed to a reference) which cannot be resolved. In your case, you have a LocationInRole that references a Location with an ID of 0. There are multiple Locations with this ID.

The Locations have not yet been assigned an ID because they have not yet been saved to the database which is when the ID is generated. In your second example, the Locations are saved before their IDs are accessed which is why this works.

You will not be able to rely on the Location IDs to define the relationships if you want to SaveChanges only later.

Swap the following line...

LocationId = locations[i].Id

...for this...

Location = locations[i]

The relationships will then be based on object references which are not dependent on the LocationIDs.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...