Update, Jan 30, 2016
I made a small library and written a blog post out of this answer, so you don't need to copy and paste code and I do the maintenance for you. :)
Use the view in xml as:
<it.gilvegliach.android.transparenttexttextview.TransparentTextTextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/view_bg"
android:text="Hello World" />
Gradle dependency:
compile 'it.gilvegliach.android:transparent-text-textview:1.0.3'
Original Answer
This is how you can achieve that effect:
- you render the text over a transparent background on a bitmap
- you use that bitmap to clip the text shape out of the solid white background
Here is a simple subclass of TextView
that does that.
final public class SeeThroughTextView extends TextView
{
Bitmap mMaskBitmap;
Canvas mMaskCanvas;
Paint mPaint;
Drawable mBackground;
Bitmap mBackgroundBitmap;
Canvas mBackgroundCanvas;
boolean mSetBoundsOnSizeAvailable = false;
public SeeThroughTextView(Context context)
{
super(context);
mPaint = new Paint();
mPaint.setXfermode(new PorterDuffXfermode(Mode.DST_OUT));
super.setTextColor(Color.BLACK);
super.setBackgroundDrawable(new ColorDrawable(Color.TRANSPARENT));
}
@Override
@Deprecated
public void setBackgroundDrawable(Drawable bg)
{
mBackground = bg;
int w = bg.getIntrinsicWidth();
int h = bg.getIntrinsicHeight();
// Drawable has no dimensions, retrieve View's dimensions
if (w == -1 || h == -1)
{
w = getWidth();
h = getHeight();
}
// Layout has not run
if (w == 0 || h == 0)
{
mSetBoundsOnSizeAvailable = true;
return;
}
mBackground.setBounds(0, 0, w, h);
invalidate();
}
@Override
public void setBackgroundColor(int color)
{
setBackgroundDrawable(new ColorDrawable(color));
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
mBackgroundBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mBackgroundCanvas = new Canvas(mBackgroundBitmap);
mMaskBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mMaskCanvas = new Canvas(mMaskBitmap);
if (mSetBoundsOnSizeAvailable)
{
mBackground.setBounds(0, 0, w, h);
mSetBoundsOnSizeAvailable = false;
}
}
@Override
protected void onDraw(Canvas canvas)
{
// Draw background
mBackground.draw(mBackgroundCanvas);
// Draw mask
mMaskCanvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
super.onDraw(mMaskCanvas);
mBackgroundCanvas.drawBitmap(mMaskBitmap, 0.f, 0.f, mPaint);
canvas.drawBitmap(mBackgroundBitmap, 0.f, 0.f, null);
}
}
Example screenshot: indigo pattern for activity background, pink solid fill for TextView background.
This works both for solid color backgrounds and general drawables. Anyway, this is only a BASIC implementation, some feature such as tiling are not supported.
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