My code is
class CTemp{
public:
CTemp(){
printf("
In cons");
}
~CTemp(){
printf("
In dest");
}
};
void Dowork(CTemp obj)
{
printf("
Do work");
}
int main()
{
CTemp * obj = new CTemp();
Dowork(*obj);
delete obj;
return 0;
}
The output that I get is
In cons
Do work
In dest
In dest
Now why does the constructor get called once but the destructor is called twice? Can someone please explain this?
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