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.net - Why does TimeSpan.FromSeconds(double) round to milliseconds?

TimeSpan.FromSeconds takes a double, and can represent values down to 100 nanoseconds, however this method inexplicably rounds the time to whole milliseconds.

Given that I've just spent half an hour to pinpoint this (documented!) behaviour, knowing why this might be the case would make it easier to put up with the wasted time.

Can anyone suggest why this seemingly counter-productive behaviour is implemented?

TimeSpan.FromSeconds(0.12345678).TotalSeconds
    // 0.123
TimeSpan.FromTicks((long)(TimeSpan.TicksPerSecond * 0.12345678)).TotalSeconds
    // 0.1234567
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As you've found out yourself, it's a documented feature. It's described in the documentation of TimeSpan:

Parameters

value Type: System.Double

A number of seconds, accurate to the nearest millisecond.

The reason for this is probably because a double is not that accurate at all. It is always a good idea to do some rounding when comparing doubles, because it might just be a very tiny bit larger or smaller than you'd expect. That behaviour could actually provide you with some unexpected nanoseconds when you try to put in whole milliseconds. I think that is the reason they chose to round the value to whole milliseconds and discard the smaller digits.


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