Just to be clear, I have read the dozen top SO questions on "IllegalStateException: Can not perform this action after onSaveInstanceState" and I have read Alex Lockwood's blog post on the issue http://www.androiddesignpatterns.com/2013/08/fragment-transaction-commit-state-loss.html
So I'm not asking this blindly.
I have a very simple use case case that doesn't involve AsyncTask or any background processing.
I have a Fragment that contains a button. On the onClickListener for the button, I create a DialogFragment and show it.
public final class OverviewFragment extends Fragment {
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
final View view = inflater.inflate(R.layout.overview_fragment, container, false);
startNewGameButton = (Button) view.findViewById(R.id.buttonNewGame);
startNewGameButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
final NewGameFragment dialogFrag = NewGameFragment.create(getApplication());
dialogFrag.show(getFragmentManager(), NewGameFragment.FRAGMENT_TAG);
}
});
}
[NewGameFragment]
public final class NewGameFragment extends DialogFragment {
public static final String FRAGMENT_TAG = "NewGameFragment";
private static final String MESSAGE = "message";
public static NewGameFragment create(Context context) {
final AppsPreferences prefs = new AppPreferences(context);
final int startOption = prefs.getGameStartOption();
final Bundle bundle = new Bundle();
bundle.putString(MESSAGE, getMessage(context, startOption));
final NewGameFragment fragment = new NewGameFragment();
fragment.setArguments(bundle);
return fragment;
}
@Override
public final Dialog onCreateDialog(Bundle savedInstanceState) {
final String message = getArguments().getString(MESSAGE);
final AlertDialog.Builder builder = new AlertDialog.Builder(getActivity())
.setTitle(R.string.progress_startGame_title)
.setMessage(message);
builder.setPositiveButton(R.string.progress_startGame_raceButton, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
new RaceAction().execute();
}
});
builder.setNegativeButton(R.string.progress_startGame_eventButton, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
new EventAction().execute();
}
});
final Dialog dialog = builder.create();
dialog.setCanceledOnTouchOutside(false); // Whether clicking outside the dialog closes the dialog.
return dialog;
}
}
[Stacktrace]
java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState
at android.support.v4.app.FragmentManagerImpl.void checkStateLoss()(SourceFile:1365)
at android.support.v4.app.FragmentManagerImpl.void enqueueAction(java.lang.Runnable,boolean)(SourceFile:1383)
at android.support.v4.app.BackStackRecord.int commitInternal(boolean)(SourceFile:636)
at android.support.v4.app.BackStackRecord.int commit()(SourceFile:615)
at android.support.v4.app.DialogFragment.void show(android.support.v4.app.FragmentManager,java.lang.String)(SourceFile:138)
at au.com.xandar.thegame.overview.OverviewFragment$1.void onClick(android.view.View)(SourceFile:160)
at android.view.View.performClick(View.java:4162)
at android.view.View$PerformClick.run(View.java:17082)
at android.os.Handler.handleCallback(Handler.java:615)
at android.os.Handler.dispatchMessage(Handler.java:92)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4867)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1007)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:774)
at dalvik.system.NativeStart.main(Native Method)
NB the Fragment and DialogFragment both come from support-v4:21.0.0
I am seeing this on a range of devices running 4.4. But at least one instance has occurred on a Nexus 7 running 5.0.
I have not been able to replicate this myself. Not even by introducing an artificial delay into the onClick and attempting to rotate, back, home the app.
So since the FragmentTransaction
(for DialogFrag#show()
) is being created and committed on the UI Thread directly from onClick()
, how can the Fragment
already have proceeded past onSaveInstanceState()
?
Does it mean that I need to check the state of the Activity Lifecycle at the start of every user input? - very bad (the Lifecycle is meant to be handling that for me. I shouldn't be receiving user input if the Activity is already past onPause()
)
Does it mean I need to check the state of the Activity Lifecycle prior to every statement during execution of user input? - broken bad !!
What can I do to stop this occurring?
Further info:
After running in the wild for several days I can categorically say that getChildFragmentManager()
is not the solution.
Failure occurs for the following Android versions:
- 4.4.2 90%
- 4.4.4 5%
- 5.0 5%
See Question&Answers more detail:
os