You can always do your custom animation in MKMapViewDelegate method.
- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views
Probably something like that (you won't get the fancy shadow animation, if you want it you need to do it yourself) :
- (void) mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views {
CGRect visibleRect = [mapView annotationVisibleRect];
for (MKAnnotationView *view in views) {
CGRect endFrame = view.frame;
CGRect startFrame = endFrame; startFrame.origin.y = visibleRect.origin.y - startFrame.size.height;
view.frame = startFrame;
[UIView beginAnimations:@"drop" context:NULL];
[UIView setAnimationDuration:1];
view.frame = endFrame;
[UIView commitAnimations];
}
}
Swift Version
func mapView(mapView: MKMapView, didAddAnnotationViews views: [MKAnnotationView]) {
let visibleRect = mapView.annotationVisibleRect
for view:MKAnnotationView in views{
let endFrame:CGRect = view.frame
var startFrame:CGRect = endFrame
startFrame.origin.y = visibleRect.origin.y - startFrame.size.height
view.frame = startFrame;
UIView.beginAnimations("drop", context: nil)
UIView.setAnimationDuration(1)
view.frame = endFrame;
UIView.commitAnimations()
}
}
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