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c# - Deserializing a newer version of an object from an older version of the object

Suppose I had this class:

[Serializable]
public class SomeClass 
{
   public SomeClass() {//init}
   public string SomeString {get;set;}
}

This class gets Serialized when the application closes, and gets deserialized on the next run.

Then, I built it and released the application, and now the class has changed:

[Serializable]
public class SomeClass
{
   public SomeClass() {//init}
   public string SomeString {get;set;}
   public int SomeInt {get;set;}
}

Is there a way to set a property to its default on deserialization in case its not found in the old serialized object?

One way I thought about is keeping the old version of the class, then check the version that was serialized then looping properties of the old object and setting them in the new object, but this is non sense to me, any other solution that makes sense?

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by (71.8m points)

You can mark fields with the attribute

[OptionalField()]

as explained in Version Tolerant Serialization

The class would then look like this:

[Serializable()]
public class SomeClass
{
    public SomeClass() {//init}
    public string SomeString { get; set; }

    [OptionalField(VersionAdded = 2)]
    public int SomeInt { get; set; }


    [OnDeserialized()]
    private void SetValuesOnDeserialized(StreamingContext context)
    {
        this.SomeInt = 10;
    }
}

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