I am working on a mobile game, which appearantly crashes when the Low Battery alert is displayed. It works fine on low memory, incoming calls and other messages.
Its a pain to test and debug this, since I can find no terminal or iPhone simulator way of simulating this situation, so I have to charge my phone up a little bit, launch the app, wait for it to drain its power, and start all over again.
Does anyone know of a way to produce this error in a realistic way? Hopefully something that isn't too stressful on my iPhone battery.
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