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c++ - Remove self from the container in the lambda

I want to register a callback that may remove itself from its container. But I found the captured variables seem to be cleaned up. the code like this:

class A {
    int val_;
public:
    A(int val) : val_(val) {}
    void foo() {
        std::cout << val_ << std::endl;
    }
};

int main()
{
    const int func_index = 1;
    std::unordered_map<int, std::function<void(void)>> container;
    A a(10);
    container.insert(std::make_pair(func_index, [&container, func_index, &a] () {
        container.erase(func_index);
        for (int i = 0; i < 10; i++) {
            a.foo();
        }
    }));
    container[func_index]();
    return 0;
}

the solution, move the std::function object into the lambda to delay its destruction:

class A {
    int val_;
public:
    A(int val) : val_(val) {}
    void foo() {
        std::cout << val_ << std::endl;
    }
};

int main()
{
    const int func_index = 1;
    std::unordered_map<int, std::function<void(void)>> container;
    A a(10);
    container.insert(std::make_pair(func_index, [&container, func_index, &a] () {
        std::function<void(void)> self = std::move(container[func_index]);
        container.erase(func_index);
        for (int i = 0; i < 10; i++) {
            a.foo();
        }
    }));
    container[func_index]();
    return 0;
}
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0 votes
by (71.8m points)

Your code has undefined behaviour, since you are accessing the closure after deleting it from the container. You should remove the closure from the container after doing work with it:

class A {
    int val_;
public:
    A(int val) : val_(val) {}
    void foo() {
        std::cout << val_ << std::endl;
    }
};

int main()
{
    const int func_index = 1;
    std::unordered_map<int, std::function<void(void)>> container;
    A a(10);
    container.insert(std::make_pair(func_index, [&container, func_index, &a] () {
        for (int i = 0; i < 10; i++) {
            a.foo();
        }
        container.erase(func_index);
    }));
    container[func_index]();
    return 0;
}

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